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(Vezzea*)
(Roannah*)
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Once a thriving and powerful nation, Roannah was reduced to cinders after the War of the Book. It is now covered by covens of hatchers and thought to be cursed.
 
Once a thriving and powerful nation, Roannah was reduced to cinders after the War of the Book. It is now covered by covens of hatchers and thought to be cursed.
  
<span style="color:red;">'''This Kingdom is currently closed for play.'''</span>
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<div style="text-align:center;">'''This Kingdom is currently closed for play.'''</div>
  
  * = indicates a closed policy. Your character cannot hail from this country.
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<div style="width:90%; margin:0 auto; background:#373126; color:#FFF; line-height:1.15em; font-size:.8em; font-family:'Metamorphous', serif; text-transform:uppercase;text-align:center;">While your character can come from any of the Six Kingdoms that are united, they cannot hail from Naulanon, Shotha, Vezzea, or Roannah.</div>
  
 
==Maps==
 
==Maps==

Revision as of 14:37, 14 December 2018

Worldmap-fullsize.jpg

Introduction

This page lists the Ten Kingdoms, and individual cities within them. Click on the names of each kingdom to see the main article for that kingdom. The individual kingdom articles have information about the country as a whole, while the location links have information about the city, town, island or area as well as links to specific RP locations. Some town names are not described with a link; you're welcome to use your imagination, and reference these locations in your character's backstories or roleplay.

Below the list of Kingdoms, you will find links to maps of the Ten Kingdoms (the Headlands and the Vales), including a detailed map of Anaxas.

Please see the Travel Times for an idea of how long it takes to get around the main areas of Anaxas and beyond by various transportation methods.

Anaxas

The Kingdom of Anaxas is a successful and advanced kingdom, but one plagued by the constant threat of civil war. The social situation in Anaxas is volatile and oppressive, but it is currently the seat of the Symvouli for the Six Kingdoms.

Mugroba

Mugroba is a vast desert nation located to the north of Anaxas. It is a prosperous and spiritual country, and Anaxas' greatest ally. Mugrobi people worship the water, which they depend on for trade.

This Kingdom is currently closed for play.

  • Thul Ka - the capital city of Mugroba and home of the spice trade
  • Muluku Islands - an archipelago that contains the major trade ports of Mugroba
  • Manatse - a large floating wick encampment on the Turga river, in western Mugroba
  • Holaga - a human town in mid-western Mugroba, famous for its natural phosphor mines
  • Pa Krat - a small village near Fen Kierden
  • Pa Olakano - a small fishing village in eastern Mugroba, on the coast
  • Asha Mora - a medium-sized fishing town in western Mugroba, badly affected by the Mugrobi Plague
  • Demoga - a large human town in western Mugroba
  • Serkaih - a valley of ghosts (phasmonia)
  • Redomseko Dailotoma - translated as "the village that is smaller than its name", this famous tourist attraction is similar to Muffey in that it is a center of fashionable galdori, two miles northwest of Thul Ka
  • Paora Fo - a desert village
  • Isla Kura - a mysterious and legendary island lost in the mist

Hox

Hox is a mountainous kingdom located north of Mugroba. Its society is highly isolated, but Hoxian galdori often travel to Anaxas for education or work.

This Kingdom is currently closed for play.

  • Frecks - capital city
  • Dessteka - a secluded galdori city in the mountains
  • Montack - a galdori town
  • Xerxe - a small galdori village known worldwide for its enormous, ancient grave-caverns
  • Korse Koron - an abandoned galdori city, uninhabited for seven hundred years; it was sacked in a civil war, and is now a subject of curiosity for archaeologists
  • Pesxe - a human city at the foothills of the Spondola
  • Yrth - a small human village in the taiga
  • Rroxa - a small human village in the mountains
  • Aexx Aora - a galdori town renowned for its beautiful women
  • Dromboth - a very poor and suffering human village, plagued by wild animals, bandits and disease
  • Kzecka - a galdori town in the mountains, home of a very large religious library
  • Oer - a galdori village on the river
  • The Spondola - the longest mountain range in Hox

Hesse

Located to the south of Anaxas, Hesse is a peaceful kindgom best known for its gold mines and dying art of drake taming.

This Kingdom is currently closed for play.

  • Mestigia - capital city
  • Neze Nor - a primarily galdori village directly south of Mestigia
  • Arathnor - the largest gold-mining city in the kingdom
  • Breth - formerly the drake-taming city, now a traditionalist city populated mainly by humans
  • Orehane - human village near Breth with remnants of drake taming
  • Digitt - a rural mining town
  • Parhane - a large town near the border into Anaxas, a stopping point for most travelers
  • Sessett - a medium-sized town in the southeast
  • Set Derning - a small human village, the remnant of an abandoned mining town
  • Imogen - rural farming community
  • Tast - small unremarkable town in the northwest

Bastia

Bastia is a wealthy and luxurious country that has lately fallen into unstable economic times. They have a similar culture to Anaxas, though they are distinct for their appreciation of the arts, fashion and fine living, and do not obsess over knowledge in the same way.

This Kingdom is currently closed for play.

  • Florne - capital city
  • Destelagne - city that is a popular artists' haven and fashion capital
  • Mers - a city famous for its academics (and beautiful women)
  • Glorenn - a town known for its fine vineyards
  • Preville - a small provincial town whose economy depends on textile exports
  • Destiet - a village by the northern border
  • South Pans - a city by a river, a vacation spot for many fashionable galdori
  • Scourie - a remote human village
  • Edelagne - a central farming county
  • Roheath - a largely wick establishment in the forests

Gior

Gior, a kingdom to the south of Anaxas, is a beautiful and natural country with many livestock farmers. The galdori live in canyons, in cities carved out of mountains.

This Kingdom is currently closed for play.

Naulanon

The deep forests of Naulanon are mostly uncharted, but the tales related by explorers tell of vast tribes of galdori, uncivilized and rough, and of bodily sacrifice to the Death god Naulas. It is a terrifying and dark place, and only the bravest dare venture there.

According to various accounts, there does not seem to be a human population in Naulanon; the popular theory is that the humans were all sacrificed.

This Kingdom is currently closed for play.

Shotha

Shotha is the southernmost country in the Ten Kingdoms, and also the most mysterious. It is a primitive jungle kingdom that has limited contact with the outside world.

In the lush forests of Shotha, a race of humans and galdori live together peacefully, defying all convention. Among the ruins of an even more ancient civilization a rare example of cooperation thrives, baffling all who visit.

The borders to this country are closed off.

This Kingdom is currently closed for play.

Vezzea

Vezzea is mostly a petrified forest of thick and tall trees. The area is largely unexplored - the last societies of tribal galdori are said to have died out many years ago. Hatchers roam the land now, making it impossible to get very far into the territory.

This Kingdom is currently closed for play.

Roannah*

Once a thriving and powerful nation, Roannah was reduced to cinders after the War of the Book. It is now covered by covens of hatchers and thought to be cursed.

This Kingdom is currently closed for play.
While your character can come from any of the Six Kingdoms that are united, they cannot hail from Naulanon, Shotha, Vezzea, or Roannah.

Maps