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=Races of Vita=
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===[[Galdori|Galdori]]===
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The galdori (singular: Galdor) are a race of sorcerers, the primary political power in most of Vita. They rule over the humans and other non-galdori people (whom they call the "lower races") by self-proclaimed divine right.
  
[[Galdori|The Galdori]] - The Galdori (singular: Galdor) are a race of sorcerers, the primary political power in most of Vita. They consider themselves to be a different species than humans, although biologically speaking they are very similar. They rule over the humans and other non-galdori people by self-proclaimed divine right.
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<div style="display:block; width:100%; margin:10px auto; padding:5px; border-top:1px dotted #5f5543; border-bottom:1px dotted #5f5543; text-transform: uppercase; font-size:.9em;"><i class="fa fa-id-card-o" style="margin-left:20px;></i> [[Playing a Galdor|Playing a Galdor]]</div></div>
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===[[Humans|Humans]]===
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Humans are the primary nonmagical race of Vita. They have no field and no magical ability. They make up the majority of the population, but hold little to no political power across all of the Six Kingdoms.
  
[[Wicks and Witches|Wicks and Witches]] - Wicks, or witches, are half-breed galdori. The term "witch" applies only to women, but both genders may be called "wick." What follows here is a discussion of wicks in general. The wicks of Anhau are discussed elsewhere, as are the wicks of Mugroba.
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<div style="display:block; width:100%; margin:10px auto; padding:5px; border-top:1px dotted #5f5543; border-bottom:1px dotted #5f5543; text-transform: uppercase; font-size:.9em;"><i class="fa fa-id-card-o" style="margin-left:20px;></i> [[Playing a Human|Playing a Human]]</div></div>
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===[[Passives|Passives]]===
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Passives (or parseare nonmagical persons born to magical parents. A passive has no controlled magical ability and no known field. A product of a rare genetic mutation and make up about 1% of all magical births.
  
[[Humans|Humans]] - Humans are the primary nonmagical race of Vita. They have no field and no magical ability. They make up the majority of the population, but hold little political power; they live under galdori rule in almost every kingdom, including Anaxas.
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<div style="display:block; width:100%; margin:10px auto; padding:5px; border-top:1px dotted #5f5543; border-bottom:1px dotted #5f5543; text-transform: uppercase; font-size:.9em;"><i class="fa fa-id-card-o" style="margin-left:20px;></i> [[Playing a Passive|Playing a Passive]]</div></div>
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===[[Raen|Raen]]===
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Souls whose flow between the [[The Afterlife|afterlife]] and the [[The Antelife|antelife]] are broken, the Raen are souls who are doomed to wander through Vita. Unless they bond with a body, their soul begins to disintegrate, corrupting the world around its incorporeal form.
  
[[Passives|Passives]] - Passives are nonmagical persons born to magical parents. A passive has no controlled magical ability and no field, despite being born of two galdori (or wicks). They are the product of a rare genetic mutation. Passives make up about 1% of all magical births.
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<div style="display:block; width:100%; margin:10px auto; padding:5px; border-top:1px dotted #5f5543; border-bottom:1px dotted #5f5543; text-transform: uppercase; font-size:.9em;"><i class="fa fa-id-card-o" style="margin-left:20px;></i> [[Playing a Raen|Playing a Raen]]</div></div>
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===[[Wicks and Witches|Wicks and Witches]]===
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Wicks, or witches, are (for the most part) half-breed galdori. The term "witch" applies only to women, but both genders may be called "wick." What follows here is a discussion of wicks in general. The wicks of Anhau are discussed elsewhere.
  
[[Raen|Raen]] - Souls whose flow between the afterlife and the antelife are broken, the Raen are souls who are doomed to wander through Vita. Unless they bond with a body, their soul begins to disintegrate, corrupting the world around its incorporeal form.
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<div style="display:block; width:100%; margin:10px auto; padding:5px; border-top:1px dotted #5f5543; border-bottom:1px dotted #5f5543; text-transform: uppercase; font-size:.9em;"><i class="fa fa-id-card-o" style="margin-left:20px;></i> [[Playing a Wick|Playing a Wick]]</div></div>
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==Roleplay Guides==
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==Helpful Links==
 
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[[Playing a Galdor|Playing a Galdor]]
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<div class="thorns-button">[[Culture]]</div></div>
[[Playing a Wick|Playing a Wick]]
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<div class="thorns-button">[[Genetics and Appearances|Genetics & Appearances]]</div></div>
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<div class="thorns-button">[[Naming Conventions]]</div></div>
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[[Playing a Human|Playing a Human]]
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{{Template:Navbox-Compendium}}
 
 
[[Playing a Passive|Playing a Passive]]
 
 
 
[[Playing a Raen|Playing a Raen]]
 
 
 
==Helpful Links==
 
  
[[Race Relations|Race Relations]]
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[[Category: Compendium]]
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Latest revision as of 16:39, 4 May 2020

Wiki-races-header.png

Galdori

The galdori (singular: Galdor) are a race of sorcerers, the primary political power in most of Vita. They rule over the humans and other non-galdori people (whom they call the "lower races") by self-proclaimed divine right.

Humans

Humans are the primary nonmagical race of Vita. They have no field and no magical ability. They make up the majority of the population, but hold little to no political power across all of the Six Kingdoms.

Passives

Passives (or parseare nonmagical persons born to magical parents. A passive has no controlled magical ability and no known field. A product of a rare genetic mutation and make up about 1% of all magical births.

Raen

Souls whose flow between the afterlife and the antelife are broken, the Raen are souls who are doomed to wander through Vita. Unless they bond with a body, their soul begins to disintegrate, corrupting the world around its incorporeal form.

Wicks and Witches

Wicks, or witches, are (for the most part) half-breed galdori. The term "witch" applies only to women, but both genders may be called "wick." What follows here is a discussion of wicks in general. The wicks of Anhau are discussed elsewhere.

Helpful Links