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==Introduction==
 
==Introduction==
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Please see the [[Travel Times]] for an idea of how long it takes to get around the main areas of Anaxas and beyond by various transportation methods.
 
Please see the [[Travel Times]] for an idea of how long it takes to get around the main areas of Anaxas and beyond by various transportation methods.
  
==[[Anaxas]]==
+
==The Six Kingdoms==
Anaxas is the primary roleplay kingdom in Thorns. It is a successful and advanced kingdom, but one plagued by the constant threat of civil war. The social situation in Anaxas is volatile and oppressive.
+
The remaining six kingdoms have very different, autonomous governments and cultures, all with galdori in power over the so-called lower races. They are ruled by an overarching government, called the [[Politics| Symvouli]] that rotates from one Kingdom to the next every ten years, following a cycle that has been adhered to for centuries.
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<div class="row">
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  <div class="large-4 columns">
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[[File:Kingdom-of-anaxas-header.png|link=Anaxas|frameless|center|400px]]
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=====[[Anaxas| <i class="fa fa-map-marker" aria-hidden="true"></i> Anaxas]]=====
 +
Anaxas is known throughout Vita as a successful and advanced kingdom, but unfortunately, it is also one burdened by the constant threat of civil war. The social situation in Anaxas is volatile and oppressive. Plagued with unrest and political turmoil, racial tension and derision, this Kingdom is attempting to lead by example when it clearly isn't.  
  
===Central Anaxas===
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The roots of the [[Resistance]] are here in the shadow of the most prestigious magic school in the Six Kingdoms, [[Brunnhold]].
*[[Vienda]] - the capital city of Anaxas and the seat of the government
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<div style="text-align:center;">'''This Kingdom is [https://anaxasdiaries.com/viewforum.php?f=5 open for play <i class="fa fa-external-link" aria-hidden="true"></i>].'''</div>
**[[Bad Aisling]] (pronounced "Badashlen") - small farming village five miles south of Vienda
+
  </div>
**[[Fenneckey]] - a small rural farming village southeast of Vienda
 
*[[Surwood Isle]] - an island in the Arova River, location of the yearly Wick Festival
 
*[[Wraithwine Wood]] - a large forest wilderness
 
**[[Dorhaven]] - a small town near Wraithwine Woods
 
  
===Eastern Anaxas===
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  <div class="large-4 columns">
*[[Old Rose Harbor]] - the primary trade port, responsible for a good deal of the nation's wealth
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[[File:Kingdom-of-bastia.png|link=Bastia|frameless|center|400px]]
**[[Hullwen]] - small fishing village on the east coast of Anaxas, south of Old Rose
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=====[[Bastia| <i class="fa fa-map-marker" aria-hidden="true"></i> Bastia]]=====
**[[Plugit]] - a very boring little town, home of the annual Cartographer's Convention (and not much else)
+
Bastia is a wealthy and luxurious country that has lately fallen into unstable economic times due to irresponsible deforestation and poor economic decisions. Bastians have a similar culture to their Anaxi neighbors, though they are distinct for their rather zealous appreciation of the arts, fashion, and fine living.
*[[Brayde County]] - a wide stretch of farmland
 
**[[Elmonton]] - a farming village, known for growing the indigo used to dye Brunnhold and Seventen uniforms
 
**[[Virthmore]] - "Virthmore, The Town That's Worth More" is its slogan; mostly just has farms
 
*[[Fen Kierden]] - a forbidding swamp that blurs the border between Anaxas and Mugroba, often a land of contention and illegal border crossing
 
**[[Mimsbury-in-the-Marsh]] - a small wick and human village in northern Anaxas, near Fen Kierden
 
*[[Fentail Isle]] - an island off the eastern coast of Anaxas
 
**[[Catchwater]] - small farming community in southeast Anaxas near Fentail Isle
 
**[[Dutaim]] - a tiny island village on Fentail Isle
 
  
===Nothern Anaxas===
+
They also do not obsess over knowledge in the same way, far more focused on creative expression than academia when it comes to monic relationships.
*[[Cellas Isle]] - a large island with a large wildlife population, popular hunting destination
 
**[[Astonie]] - a lush campground visited often by the Black Hand tribe
 
**[[Marvane]] - hunting village on Cellas Isle
 
*[[Nomadic Land]] - Anaxi plains, traveling ground for some wicks
 
**[[Ballast]] - horse-breeding and training village; exports beasts of burden
 
**[[Blacke Henge]] - a large stone ruin, unexplored and supposedly haunted
 
*[[Northern Tors]] - the hilly area in Northern Anaxas, known for its ancient temples, harsh winds, and phosphor mines
 
**[[Berowyn]] - a phosphor mine known for blue phosphor
 
**[[Cerolyn]] - a phosphor mine known for red and orange phosphor, nestled up next to an abandoned temple
 
**[[Reedlyn]] - a phosphor mine known for the very rare and sought-after golden phosphor
 
**[[Scarmoge]] - a phosphor processing town in the Tors near the edge of Fen Kierden
 
  
===Southern Anaxas===
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<div style="text-align:center;">'''This Kingdom is [https://anaxasdiaries.com/viewforum.php?f=148 open for play <i class="fa fa-external-link" aria-hidden="true"></i>].'''</div></div>
*[[Arnum]] - a mining town on the one of the origin points that lead to the Arova River
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  <div class="large-4 columns">
*[[Brunnhold]] - the most prestigious university of sorcery in the world
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[[File:Kingdom-of-hesse.png|link=Hesse|frameless|center|400px]]
**[[The Stacks]] - Brunnhold's college town, located inside the university grounds
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=====[[Hesse| <i class="fa fa-map-marker" aria-hidden="true"></i> Hesse]]=====
**[[Ghost Town]] - a phasmonia dedicated to the dead, near Brunnhold
+
Located to the south of Anaxas, Hesse is a rugged kingdom best known for its gold mines and the dying art of drake taming. Hesseans are known to be a people who respect physical prowess and cunning, even more so than most of their galdori counterparts, and their appreciation of strength and the outdoors is unrivaled in the Six Kingdoms.
**[[Muffey]] - a fashionable little village located near Brunnhold
 
*[[Coombe-dale]] - a small mining village in a shallow valley
 
*[[Derne]] - a village known throughout all of Anaxas for its blacksmithing
 
*[[Harbrooke]] - a town with a suffering economy due to irresponsible government spending
 
*[[Numbrey]] - a large town, home to the Seventen Training Facility
 
*[[Shier Mountains]] - a wide mountain range that forms most of the border with Hesse
 
  
===Western Anaxas===
+
Ritualized combat and magical dueling are a huge part of Hessean culture, considered the most feared in all of the Six Kingdoms.
*[[Anhau]] - the lost city of the wicks located in the Anhai Valley
 
*[[Hatcher Territory]] - a forbidding place where many covens of hatchers roam
 
  
==[[Mugroba]]==
+
<div style="text-align:center;">'''This Kingdom is currently closed for play.'''</div>
Mugroba is a vast desert nation located to the north of Anaxas. It is a prosperous and spiritual country, and Anaxas' greatest ally. Mugrobi people worship the water, which they depend on for trade.
+
</div>
 +
</div>
  
<span style="color:red;">'''This Kingdom is currently closed for play.'''</span>
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<div class="row">
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  <div class="large-4 columns">
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[[File:Kingdom-of-hox.png|link=Hox|frameless|center|400px]]
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=====[[Hox| <i class="fa fa-map-marker" aria-hidden="true"></i> Hox]]=====
 +
Hox is a mountainous, isolationist kingdom located north of Mugroba. Its society is reserved and quiet, known for its hardy independence and rich spiritual culture lived in defiance of the harsh, frozen landscape. Having recently rejoined the [[Politics| Symvoulio]] with great reluctance, Hox is attempting to navigate relating to the other Kingdoms very carefully.
  
*[[Thul Ka]] - the capital city of Mugroba and home of the spice trade
+
<div style="text-align:center;">'''This Kingdom is [https://anaxasdiaries.com/viewforum.php?f=102 open for play <i class="fa fa-external-link" aria-hidden="true"></i>].'''</div>
*[[Muluku Islands]] - an archipelago that contains the major trade ports of Mugroba
+
</div>
*[[Manatse]] - a large floating wick encampment on the Turga river, in western Mugroba
 
*[[Holaga]] - a human town in mid-western Mugroba, famous for its natural phosphor mines
 
*[[Pa Krat]] - a small village near Fen Kierden
 
*[[Pa Olakano]] - a small fishing village in eastern Mugroba, on the coast
 
*[[Asha Mora]] - a medium-sized fishing town in western Mugroba, badly affected by the Mugrobi Plague
 
*[[Demoga]] - a large human town in western Mugroba
 
*[[Serkaih]] - a valley of ghosts ([[phasmonia]])
 
*[[Redomseko Dailotoma]] - translated as "the village that is smaller than its name", this famous tourist attraction is similar to Muffey in that it is a center of fashionable galdori, two miles northwest of Thul Ka
 
*[[Paora Fo]] - a desert village
 
*[[Isla Kura]] - a mysterious and legendary island lost in the mist
 
  
==[[Hox]]==
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  <div class="large-4 columns">
Hox is a mountainous kingdom located north of Mugroba. Its society is highly isolated, but Hoxian galdori often travel to Anaxas for education or work.
+
[[File:Kingdom-of-gior-header.png|link=Gior|frameless|center|400px]]
 +
=====[[Gior| <i class="fa fa-map-marker" aria-hidden="true"></i> Gior]]=====
 +
Gior, a kingdom to the south of Anaxas, is a beautiful and natural country with many livestock farmers. The galdori live in canyons, in cities carved out of mountains themselves, deep in their depths. Giorans of both human and galdori decent value hard work and independence, even if they live almost completely separate lives from each other.
  
<span style="color:red;">'''This Kingdom is currently closed for play.'''</span>
+
<div style="text-align:center;">'''This Kingdom is [https://anaxasdiaries.com/viewforum.php?f=86 open for play <i class="fa fa-external-link" aria-hidden="true"></i>].'''</div>
 +
  </div>
  
*[[Frecks]] - capital city
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  <div class="large-4 columns">
*[[Dessteka]] - a secluded galdori city in the mountains
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[[File:Kingdom-of-mugroba.png|link=Mugroba|frameless|center|400px]]
*[[Montack]] - a galdori town
+
=====[[Mugroba| <i class="fa fa-map-marker" aria-hidden="true"></i> Mugroba]]=====
*[[Xerxe]] - a small galdori village known worldwide for its enormous, ancient grave-caverns
+
Mugroba is a vast desert nation located to the north of Anaxas. It is a prosperous and spiritual country, and Anaxas' greatest ally. Mugrobi people worship the water, which they depend on for trade. As of 2720, Mugroba is now the seat of the [[Politics | Symvoulio]], the overarching unified government that keeps the very different Six Kingdoms working together.
*[[Korse Koron]] - an abandoned galdori city, uninhabited for seven hundred years; it was sacked in a civil war, and is now a subject of curiosity for archaeologists
 
*[[Pesxe]] - a human city at the foothills of the Spondola
 
*[[Yrth]] - a small human village in the taiga
 
*[[Rroxa]] - a small human village in the mountains
 
*[[Aexx Aora]] - a galdori town renowned for its beautiful women
 
*[[Dromboth]] - a very poor and suffering human village, plagued by wild animals, bandits and disease
 
*[[Kzecka]] - a galdori town in the mountains, home of a very large religious library
 
*[[Oer]] - a galdori village on the river
 
*[[The Spondola]] - the longest mountain range in Hox
 
  
==[[Hesse]]==
+
<div style="text-align:center;">'''This Kingdom is [https://anaxasdiaries.com/viewforum.php?f=103| open for play] <i class="fa fa-external-link" aria-hidden="true"></i>].'''</div>
Located to the south of Anaxas, Hesse is a peaceful kindgom best known for its gold mines and dying art of drake taming.
+
</div>
 +
</div>
  
<span style="color:red;">'''This Kingdom is currently closed for play.'''</span>
+
==The Lost Kingdoms==
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<div class="row">
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  <div class="large-6 columns">
 +
===Naulanon===
 +
The deep forests of Naulanon are mostly uncharted, but the tales related by explorers tell of vast tribes of galdori, uncivilized and rough, and of bodily sacrifice to the Death god Naulas. It is a terrifying and dark place, and only the bravest dare venture there.
  
*[[Mestigia]] - capital city
+
According to various accounts, there does not seem to be a human population in Naulanon; the popular theory is that the humans were all sacrificed to the gods centuries ago.
*[[Neze Nor]] - a primarily galdori village directly south of Mestigia
 
*[[Arathnor]] - the largest gold-mining city in the kingdom
 
*[[Breth]] - formerly the drake-taming city, now a traditionalist city populated mainly by humans
 
*[[Orehane]] - human village near Breth with remnants of drake taming
 
*[[Digitt]] - a rural mining town
 
*[[Parhane]] - a large town near the border into Anaxas, a stopping point for most travelers
 
*[[Sessett]] - a medium-sized town in the southeast
 
*[[Set Derning]] - a small human village, the remnant of an abandoned mining town
 
*[[Imogen]] - rural farming community
 
*[[Tast]] - small unremarkable town in the northwest
 
  
==[[Bastia]]==
+
<div style="text-align:center;">'''This Kingdom is currently closed for play.'''</div></div>
Bastia is a wealthy and luxurious country that has lately fallen into unstable economic times. They have a similar culture to Anaxas, though they are distinct for their appreciation of the arts, fashion and fine living, and do not obsess over knowledge in the same way.
 
  
<span style="color:red;">'''This Kingdom is currently closed for play.'''</span>
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<div class="large-6 columns">
  
*[[Florne]] - capital city
+
===Shotha===
*[[Destelagne]] - city that is a popular artists' haven and fashion capital
+
Shotha is the southernmost country in the Ten Kingdoms, and also the most mysterious. It is a primitive jungle kingdom that has limited contact with the outside world.
*[[Mers]] - a city famous for its academics (and beautiful women)
 
*[[Glorenn]] - a town known for its fine vineyards
 
*[[Preville]] - a small provincial town whose economy depends on textile exports
 
*[[Destiet]] - a village by the northern border
 
*[[South Pans]] - a city by a river, a vacation spot for many fashionable galdori
 
*[[Scourie]] - a remote human village
 
*[[Edelagne]] - a central farming county
 
*[[Roheath]] - a largely wick establishment in the forests
 
  
==[[Gior]]==
+
In the lush forests of Shotha, a race of humans and galdori live together peacefully, defying all convention. Among the ruins of an even more ancient civilization a rare example of cooperation thrives, baffling all who visit ... should they survive.
Gior, a kingdom to the south of Anaxas, is a beautiful and natural country with many livestock farmers. The galdori live in canyons, in cities carved out of mountains.
 
  
<span style="color:red;">'''This Kingdom is currently closed for play.'''</span>
+
<div style="text-align:center">'''This Kingdom is currently closed for play.'''</div></div>
===Upper Gior===
+
</div>
*[[Ivenlath]] - a holy site, home to a huge petrified white tree called Iventre
 
*[[Verit Lie]] - a human town known for its vineyards
 
*[[Citeiva]] - a smaller galdori settlement south of Qrieth
 
  
===Middle Gior===
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<div class="row">
*[[Qrieth]] - Gior's most most populated galdori city
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  <div class="large-6 columns">
*[[Damna Erth]] - a gorge with perfect acoustics
 
*[[Drah Lie]] - a human village in the heartland
 
  
===Lower Gior===
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===Vezzea===
*[[Giorite]] - capital city for the galdori
+
Vezzea is mostly a petrified forest of thick and tall trees. The area is largely unexplored - the last societies of tribal galdori are said to have died out many years ago. Hatchers roam the land now, making it impossible to get very far into the territory.
*[[Susketec]] - a relatively large human town with a coal mine
 
*[[Dolosgonne]] - a small human village
 
*[[Omn Lie]] - another small human village, close rivals with Dolosgonne
 
  
==[[Naulanon]]*==
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<div style="text-align:center;">'''This Kingdom is currently closed for play.'''</div></div>
Naulanon is an isolated jungle kingdom. It is closed off from the rest of world, and little is known about it apart from the strange fact that the population is entirely galdori.
 
  
<span style="color:red;">'''This Kingdom is currently closed for play.'''</span>
+
<div class="large-6 columns">
 +
===Roannah===
 +
Once a thriving and powerful nation, Roannah was reduced to cinders after the War of the Book. It is now covered by covens of hatchers and thought to be cursed.
  
==[[Shotha]]*==
+
<div style="text-align:center;">'''This Kingdom is currently closed for play.'''</div></div>
Shotha is the southernmost country in the Ten Kingdoms, and also the most mysterious. The borders to this country are closed off.
+
</div>
  
<span style="color:red;">'''This Kingdom is currently closed for play.'''</span>
+
<div style="width:100%; margin:20px auto 15px; background:#463f3a; color:#FFF; text-align:center; padding:10px;">
 
+
<p style="line-height:1.25em; font-size:.8em; font-family:'Metamorphous', serif; text-transform:uppercase; ><strong>PLEASE NOTE:</strong><br>
==[[Vezzea]]*==
+
<br>
This purportedly uninhabited country is covered in giant petrified forests and is plagued by hatchers.
+
While your character can come from any of the Six Kingdoms, <br>
 
+
they cannot hail from Naulanon, Shotha, Vezzea, or Roannah.</p></div>
<span style="color:red;">'''This Kingdom is currently closed for play.'''</span>
 
 
 
==[[Roannah]]*==
 
Once a thriving and powerful nation, Roannah was reduced to cinders after the War of the Book. It is now covered by covens of hatchers and thought to be cursed.
 
  
<span style="color:red;">'''This Kingdom is currently closed for play.'''</span>
+
==Vitan Life==
 +
<div class="row">
 +
<div class="large-6 columns">
 +
[[File:Fauna-thumbnail.png|link=Fauna|frameless|center|575px]]
 +
=====[[Fauna]]=====
 +
<ul class="portal-list">
 +
<li>[[Fauna | Vitan Fauna]]</li>
 +
<li>[[Mythic Beasts]]</li></ul></div>
 +
<div class="large-6 columns">
 +
[[File:Flora-thumbnail.png|link=Flora|frameless|center|575px]]
  
  * = indicates a closed policy. Your character cannot hail from this country.
+
=====[[Flora]]=====
 +
<ul class="portal-list">
 +
<li>[[Flora | Vitan Flora]]</li>
 +
<li>[[Drugs | Drugs in Vita]]</ul></div>
 +
</div>
  
==Maps==
+
{{Template:Navbox-Compendium}}
*[[:File:Worldmap-fullsize.jpg|Map of Anaxas]]
 
*[[:File:Brunnholdmap.jpg|Map of Brunnhold]]
 
*[[:File:Mapofoldrose.jpg|Map of Old Rose Harbor]]
 
  
[[Category: Compendium]]
 
 
[[Category: Geography]]
 
[[Category: Geography]]

Latest revision as of 09:05, 5 May 2020

Vita Base Map2 Update 180818.jpg

Introduction

This page lists the Ten Kingdoms, and individual cities within them. Click on the names of each kingdom to see the main article for that kingdom. The individual kingdom articles have information about the country as a whole, while the location links have information about the city, town, island or area as well as links to specific RP locations. Some town names are not described with a link; you're welcome to use your imagination, and reference these locations in your character's backstories or roleplay.

Below the list of Kingdoms, you will find links to maps of the Ten Kingdoms (the Headlands and the Vales), including a detailed map of Anaxas.

Please see the Travel Times for an idea of how long it takes to get around the main areas of Anaxas and beyond by various transportation methods.

The Six Kingdoms

The remaining six kingdoms have very different, autonomous governments and cultures, all with galdori in power over the so-called lower races. They are ruled by an overarching government, called the Symvouli that rotates from one Kingdom to the next every ten years, following a cycle that has been adhered to for centuries.

Kingdom-of-anaxas-header.png
Anaxas

Anaxas is known throughout Vita as a successful and advanced kingdom, but unfortunately, it is also one burdened by the constant threat of civil war. The social situation in Anaxas is volatile and oppressive. Plagued with unrest and political turmoil, racial tension and derision, this Kingdom is attempting to lead by example when it clearly isn't.

The roots of the Resistance are here in the shadow of the most prestigious magic school in the Six Kingdoms, Brunnhold.

This Kingdom is open for play .
Kingdom-of-bastia.png
Bastia

Bastia is a wealthy and luxurious country that has lately fallen into unstable economic times due to irresponsible deforestation and poor economic decisions. Bastians have a similar culture to their Anaxi neighbors, though they are distinct for their rather zealous appreciation of the arts, fashion, and fine living.

They also do not obsess over knowledge in the same way, far more focused on creative expression than academia when it comes to monic relationships.

This Kingdom is open for play .
Kingdom-of-hesse.png
Hesse

Located to the south of Anaxas, Hesse is a rugged kingdom best known for its gold mines and the dying art of drake taming. Hesseans are known to be a people who respect physical prowess and cunning, even more so than most of their galdori counterparts, and their appreciation of strength and the outdoors is unrivaled in the Six Kingdoms.

Ritualized combat and magical dueling are a huge part of Hessean culture, considered the most feared in all of the Six Kingdoms.

This Kingdom is currently closed for play.
Kingdom-of-hox.png
Hox

Hox is a mountainous, isolationist kingdom located north of Mugroba. Its society is reserved and quiet, known for its hardy independence and rich spiritual culture lived in defiance of the harsh, frozen landscape. Having recently rejoined the Symvoulio with great reluctance, Hox is attempting to navigate relating to the other Kingdoms very carefully.

This Kingdom is open for play .
Kingdom-of-gior-header.png
Gior

Gior, a kingdom to the south of Anaxas, is a beautiful and natural country with many livestock farmers. The galdori live in canyons, in cities carved out of mountains themselves, deep in their depths. Giorans of both human and galdori decent value hard work and independence, even if they live almost completely separate lives from each other.

This Kingdom is open for play .
Kingdom-of-mugroba.png
Mugroba

Mugroba is a vast desert nation located to the north of Anaxas. It is a prosperous and spiritual country, and Anaxas' greatest ally. Mugrobi people worship the water, which they depend on for trade. As of 2720, Mugroba is now the seat of the Symvoulio, the overarching unified government that keeps the very different Six Kingdoms working together.

This Kingdom is open for play ].

The Lost Kingdoms

Naulanon

The deep forests of Naulanon are mostly uncharted, but the tales related by explorers tell of vast tribes of galdori, uncivilized and rough, and of bodily sacrifice to the Death god Naulas. It is a terrifying and dark place, and only the bravest dare venture there.

According to various accounts, there does not seem to be a human population in Naulanon; the popular theory is that the humans were all sacrificed to the gods centuries ago.

This Kingdom is currently closed for play.

Shotha

Shotha is the southernmost country in the Ten Kingdoms, and also the most mysterious. It is a primitive jungle kingdom that has limited contact with the outside world.

In the lush forests of Shotha, a race of humans and galdori live together peacefully, defying all convention. Among the ruins of an even more ancient civilization a rare example of cooperation thrives, baffling all who visit ... should they survive.

This Kingdom is currently closed for play.

Vezzea

Vezzea is mostly a petrified forest of thick and tall trees. The area is largely unexplored - the last societies of tribal galdori are said to have died out many years ago. Hatchers roam the land now, making it impossible to get very far into the territory.

This Kingdom is currently closed for play.

Roannah

Once a thriving and powerful nation, Roannah was reduced to cinders after the War of the Book. It is now covered by covens of hatchers and thought to be cursed.

This Kingdom is currently closed for play.

PLEASE NOTE:

While your character can come from any of the Six Kingdoms,
they cannot hail from Naulanon, Shotha, Vezzea, or Roannah.

Vitan Life