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So You Want To Be A Freedom Fighter

From ThornsWiki

Life and Responsibilities of a Freedom Fighter

A freedom fighter's life is very difficult; because of this, it is best if you have no earthly attachments, such as a family or a lover. Loners and people with nothing to lose are the best freedom fighters, because they are never emotionally compromised. As a freedom fighter, you must be willing to sacrifice yourself for the greater good, to give up everything in order to gain freedom for your people. (Of course, there are some lower-level operatives who will probably never get into the line of fire. Those with families can help on a small scale by running an underground school, housing freedom fighters when they're on the run, or helping to bandage the wounded when things get ugly.)

Freedom fighters are expected to keep their occupation a complete and total secret. Initiation of another person is only permissible after the cadet has spoken with his commanding officer and done a background check on the person. All messages must be written in code; the freedom fighter must maintain his or her secret identity until the end.

Cracking under torture is the ultimate shame on a freedom fighter. The secrets of the resistance are paramount; to abandon or betray them means death. No self-respecting cadet would dream of being a stool pigeon.

There are many jobs you can do for the resistance. If you're aiming to be more than a bottom-rung sympathizer, you can become an informant (to spy on galdori and the Seventen, or collect information from lesser informants), a smuggler (transporting medicine, weapons and other goods to the resistance hideout), a plain old odd job man, a fighting cadet who participates in raids, or even an assassin - though this level of trust will not be granted to you easily. You must earn it, proving yourself with a long history of faithful service.

Rules of Conduct

  • Rule number one: don't talk about the resistance.
  • Rule number two: don't talk about the resistance.
  • Freedom fighters cannot rely on the resistance to get them out of personal scrapes, things unrelated to resistance activity. Don't bring your baggage to work.
  • Cadets must never give away secrets by speaking out of code to un-secured people, revealing the nature of their employment, or giving their real name to anyone in the resistance.
  • Cadets must not fight amongst themselves; the real enemy is out there, not in here!
  • Cadets must NEVER reveal the entrances to the How to anyone; even mid-level operatives are still blindfolded when they are led to the How.

Consequences

Leaving the resistance is not an option for anyone other than a very low-level operative, and second thoughts are not a good enough excuse. Anyone who has been exposed to resistance information (code names, whereabouts, etc) has signed a contract for life. Joining is NOT a decision to be made lightly.

Deserting or betraying the resistance leaves you open to retaliation, and destroying internal threats is a priority for the resistance. Expect a knife between the ribs if you get cold feet. This is a known and accepted fact among everyone who joins; it's simply not an option to join and then leave. The resistance places a high value on secrecy.

Breaking a rule, even by accident, is not a simple matter. Rest assured that "problems" will be dealt with, and that you won't be facing a slap on the wrist and a stern word if you decide that the rules aren't important.