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Magic in Vita is the system through which the galdori (and wicks) control the natural world.

For the galdori, magic is a sacred art that is integral to their culture and history. But it is more than that - it is a hard science in a state of ongoing improvement, working towards a perfect knowledge of the mona. And although magic has many applications in a galdor's daily life, a spell is as revered as a prayer, only used when necessary.

But according to the wicks, magic is a tool, a means of asserting their independence and their culture. It is used to improve their own lives and the lives of others, but rarely for the purposes of combat. Because of its scattered and unofficial nature, wick magic is considerably more limited than galdori magic.

These sections will explain the major concepts behind magic. The main focus is on galdori magic; it is the most prominent magical system, and the most powerful. Wick magic is discussed in the bottom-most section.

Galdori Magic

  • Spell Compendium - a thorough explanation of the galdori magic system: classifications, disciplines, and spells. This is the most important article for roleplaying magic.
  • Mona - all about the sentient particles which make up the world, and their role in magic.
  • Uses of Magic - the noble uses, and the not-so-noble.
  • Limitations of Magic - the boundaries of magical use and ability in the natural world.
  • Risks of Magic - what can go wrong if the caster is not careful.
  • Magical Terminology - a complete lexicon with definitions of magical terms and slang.

Technique

  • Spells - how spells are written, inscribed and published.
  • Casting - casting spells and the various methods of doing so.
  • Fields - tangible auras around magical beings, and their purpose and use in society.

Magic and Society

Other Types of Magic