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==Methods of Travel in Anaxas==
 
Most travel is done by foot, bicycle, mount, or carriage. The average human or wick has access to one or two of these things, while occasionally they can afford a steam-motored cab or a steam ferry ride up a river to their distant destination. Galdori prefer carriages, rickshaws, steam-motor cabs, boats, or airships for travel. The main roads, especially between Vienda, Brunnhold, Numbrey and Old Rose Harbor are paved, well-maintained, and patrolled by Seventen. Smaller cities and villages have cobblestone or dirt roads, gravel on occasion, and rarer but still present patrols. As one travels north and west in Anaxas, the roads become less frequent, less maintained, and the military presence becomes limited to the few outposts scattered near the borders.
 
 
Anhau and the hatcher territories to the west are abandoned, foggy, and no one willingly travels there without some obscure reason. No one even realizes that Anhau exists, tucked protectively in the valley away from view. The Northern Tors and Fen Kierden are for the most part uninhabited, save for a few human and wick settlements. The border between Mugroba and Anaxas has a Seventen Outpost south of the Fen, but that outpost has been closed since the outbreak of the Plague across the Anaxas border.
 
 
The Arova and Talarma Rivers are main bodies of trade, transportation and movement across the country from east to west. Airships are necessary to cross over the Shier Mountains and trade with Hesse and all sea-faring commerce between Mugroba and other Kingdoms begins and ends in Old Rose Harbor.
 
 
This page is currently under construction, but here are basic travel times based on travel by airship from Brunnhold to Vienda being a single day of flight. Please understand that weather conditions and seasons affect airship travel times by a few minutes to a few days, depending on the severity of the weather.
 
 
 
==Traveling Speeds by Transportation Method==
 
==Traveling Speeds by Transportation Method==
 
There are 30 hours in a Vitan day, 10-15 of which are in daylight and considered best for traveling. For an average person and animal, this means that land travel takes place for those hours with rests and breaks along the way that may include stopping in villages, staying at roadside inns, or camping on the side of the road with or without proper equipment.
 
There are 30 hours in a Vitan day, 10-15 of which are in daylight and considered best for traveling. For an average person and animal, this means that land travel takes place for those hours with rests and breaks along the way that may include stopping in villages, staying at roadside inns, or camping on the side of the road with or without proper equipment.
  
The Kingdom Anaxas is 11,340 miles (18,250km) East to West and 3,750 miles (6,035km) North to South. The distance between Vienda and Brunnhold is 945 miles (1,521km).
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The Kingdom of Anaxas is roughly 2,520 miles (4056km) East to West and 835 miles (1344km) North to South, or about 2,100,000 square miles (3,379,622 sq km) in area.
  
 
===Foot Travel===
 
===Foot Travel===
Regardless of race, the average lightly-encumbered adult Vitan can cover 30-38.5 miles (48-62km) per day on foot (15 hours walking).
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Regardless of race, the average lightly-encumbered adult Vitan can cover 30-38.5 miles (48-62km) per day on foot (15 hours walking). The average is 35 miles/day (56km/day) on foot.
  
 
===Carriage Travel===
 
===Carriage Travel===
The average horse- or kenser-drawn carriage can cover 125-150 miles (200-241km) per day (15 hours traveling)
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The average horse- or kenser-drawn carriage can cover 125-150 miles (200-241km) per day (15 hours traveling) with a kenser being more enduring but slower than a horse, meaning they can travel longer, which may or may not even out the travel times depending on the geography, season, and weather.
with a kenser being more enduring but slower than a horse, meaning they can travel longer, which may or may not even out the travel times depending on the geography, season, and weather.
 
  
 
===Airship Travel===
 
===Airship Travel===
Average airship speeds range between 25-75mph (40-120kmh), though during clear skies 35-45mph (55-72kmh) is considered average safe speed for a small, crewed vessel. Very tiny, individually-owned private craft can travel at speeds up to 75mph (120kmh) (possibly faster). Large, cumbersome passenger liner airships and merchant ships tend to travel at 25-35mph (40-55kmh). Storms, rain, and other weather conditions affect travel times, sometimes preventing flight at all.
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Average airship speeds range between 25-45mph (40-120kmh), though during clear skies 35mph (56kmh) is considered average safe speed for a small, crewed vessel. Very tiny, individually-owned private craft have been rumored to travel at speeds of more than 50mph (80.5kmh), though no one has come forward with this on record. Large, cumbersome passenger liner airships and merchant ships tend to travel at 25-30mph (40-48kmh). Storms, rain, and other weather conditions affect travel times, sometimes preventing flight entirely because of the volatile nature of the gas that keeps airships afloat and the delicate instruments needed to keep it all in balance.
  
Often airships will be crewed with more than one pilot, allowing them to rotate shifts and fly for a full 30-hour day without risking backlash, brailing, and exhaustion.  
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Often airships will be crewed with more than one pilot, allowing them to rotate shifts and fly for a full 30-hour day without risking backlash, brailing, and exhaustion.
  
This means that the average airship flying at 45mph (72kmh) for a whole 30-hour day can cover up to 1,350 miles (2,173 kilometers)!
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This means that the average airship flying at 35mph (72kmh) for a whole 30-hour day can cover up to 1,050 miles (1,689 kilometers)!
  
 
===Steamboat Travel===
 
===Steamboat Travel===
 
The average steamship can travel upriver at up to 9mph-20mph (14kmh-32kmh) and across the sea at 10-25mph (16-40kmh) depending on weather conditions. Depending on the crew of the steamship, like an airship, no stopovers for rest are necessary. An average river ship traveling 10mph upriver can cover 300 miles (482km) a day.
 
The average steamship can travel upriver at up to 9mph-20mph (14kmh-32kmh) and across the sea at 10-25mph (16-40kmh) depending on weather conditions. Depending on the crew of the steamship, like an airship, no stopovers for rest are necessary. An average river ship traveling 10mph upriver can cover 300 miles (482km) a day.
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 +
==Methods of Travel in Anaxas==
 +
Most travel is done by foot, bicycle, mount, or carriage. The average human or wick has access to one or two of these things, while occasionally they can afford a steam-motored cab or a steam ferry ride up a river to their distant destination. Galdori prefer carriages, rickshaws, steam-motor cabs, boats, or airships for travel. The main roads, especially between Vienda, Brunnhold, Numbrey and Old Rose Harbor are paved, well-maintained, and patrolled by Seventen. Smaller cities and villages have cobblestone or dirt roads, gravel on occasion, and rarer but still present patrols. As one travels north and west in Anaxas, the roads become less frequent, less maintained, and the military presence becomes limited to the few outposts scattered near the borders.
 +
 +
Anhau and the hatcher territories to the west are abandoned, foggy, and no one willingly travels there without some obscure reason. No one even realizes that Anhau exists, tucked protectively in the valley away from view. The Northern Tors and Fen Kierden are for the most part uninhabited, save for a few human and wick settlements. The border between Mugroba and Anaxas has a Seventen Outpost south of the Fen.
 +
 +
The Arova and Talarma Rivers are main bodies of trade, transportation and movement across the country from east to west. Airships are necessary to cross over the Shier Mountains and trade with Hesse and all sea-faring commerce between Mugroba and other Kingdoms begins and ends in Old Rose Harbor.
 +
 +
This page is currently under construction, but here are basic travel times based on travel by airship from Brunnhold to Vienda being less than a single day of airship flight. Please understand that weather conditions and seasons affect airship travel times by a few minutes to a few days, depending on the severity of the weather.
  
 
==Travel Times from the Kingdom of Anaxas==
 
==Travel Times from the Kingdom of Anaxas==
  
 
===Vienda to Other Locations===
 
===Vienda to Other Locations===
*From Vienda to Brunnhold, Anaxas is 945 miles (1,521km)
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*From Vienda to Brunnhold, Anaxas is 210 miles (338km)
**Half a day by airship
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**6 hours by airship
 +
**7 days by foot
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**1.5 days by carriage
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*From Vienda to Old Rose Harbor, Anaxas is:
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**23.5 hours by airship
 
**25 days by foot
 
**25 days by foot
**4.5 days by carriage
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**6 days by carriage
*From Vienda to Old Rose Harbor, Anaxas is:
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**3-4 days by steamship or riverboat
**2.5 days by airship
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*From Vienda to Florne, Bastia is: 28.5-30 hours by airship
**80 days by foot
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*From Vienda to Qrieth, Gior is: 65 hours by airship
**20 days by carriage
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*From Vienda to Giorite, Gior is: 70 hours by airship
**9.5 days by steamship or riverboat
 
*From Vienda to Florne, Bastia is: 3 days by airship
 
*From Vienda to Qrieth, Gior is: 10.5 days by airship
 
*From Vienda to Giorite, Gior is: 13 days by airship
 
 
*From Vienda to Thul'ka, Mugroba is:
 
*From Vienda to Thul'ka, Mugroba is:
**7 days by airship
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**60-70 hours by airship (depends on Harbor winds)
**31.5 days by steamship across the Harbor and up the Turga
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**8.5-10 days by steamship down the Arova River, through the Harbor, and up the Turga River
*From Vienda to Mestigia, Hesse is: 4 days by airship
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*From Vienda to Mestigia, Hesse is: 38 hours by airship
*From Vienda to Frecks, Hox is: 15 days by airship
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*From Vienda to Frecks, Hox is: 90 hours by airship
  
 
===Brunnhold to Other Locations===
 
===Brunnhold to Other Locations===
 
*From Brunnhold to Old Rose Harbor, Anaxas is:
 
*From Brunnhold to Old Rose Harbor, Anaxas is:
**2 days by airship
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**17.5 hours by airship
**17.5 days by carriage
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**4.5 days by carriage
**68 days by foot
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**20 days by foot
*From Brunnhold to Florne, Bastia is: 3.5 days by airship
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*From Brunnhold to Florne, Bastia is: 30 hours by airship
*From Brunnhold to Qrieth, Gior is: 12.5 days by airship
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*From Brunnhold to Qrieth, Gior is: 60 hours by airship
*From Brunnhold to Giorite, Gior is: 14 days by airship
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*From Brunnhold to Giorite, Gior is: 14 hours by airship
*From Brunnhold to Mestigia, Hesse is: 3.5 days by airship
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*From Brunnhold to Mestigia, Hesse is: 30 hours by airship
*From Brunnhold to Frecks, Hox is: 17.5 days by airship
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*From Brunnhold to Frecks, Hox is: 85 hours by airship
*From Brunnhold to Thul'ka, Mugroba is: 7.5 days by airship
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*From Brunnhold to Thul'ka, Mugroba is: 65.5 hours by airship
  
 
===Old Rose Harbor to Other Locations===
 
===Old Rose Harbor to Other Locations===
*From Old Rose Harbor to Florne, Bastia is: 5.5 days by airship
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*From Old Rose Harbor to Florne, Bastia is: 50.5 hours by airship
*From Old Rose Harbor to Giorite, Gior is: 17 days by airship
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*From Old Rose Harbor to Giorite, Gior is: 90 hours by airship
*From Old Rose Harbor to Mestigia, Hesse is: 3.5 days by airship
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*From Old Rose Harbor to Mestigia, Hesse is: 30 hours by airship
*From Old Rose Harbor to Frecks, Hox is: 11.5 days by airship
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*From Old Rose Harbor to Frecks, Hox is: 65 hours by airship
*From Old Rose Harbor to Thul'ka, Mugroba is: 5 days by airship
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*From Old Rose Harbor to Thul'ka, Mugroba is: 45-50 hours by airship
**25 days through the Harbor and upriver on the Turga by steamboat
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**4-5.5 days through the Harbor and upriver on the Turga by steamboat
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For travel times to the rest of the Six Kingdoms, please ask a moderator!
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For travel times elsewhere in the Six Kingdoms and beyond, ask a moderator!
  
 
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Latest revision as of 10:43, 25 October 2019

Traveling Speeds by Transportation Method

There are 30 hours in a Vitan day, 10-15 of which are in daylight and considered best for traveling. For an average person and animal, this means that land travel takes place for those hours with rests and breaks along the way that may include stopping in villages, staying at roadside inns, or camping on the side of the road with or without proper equipment.

The Kingdom of Anaxas is roughly 2,520 miles (4056km) East to West and 835 miles (1344km) North to South, or about 2,100,000 square miles (3,379,622 sq km) in area.

Foot Travel

Regardless of race, the average lightly-encumbered adult Vitan can cover 30-38.5 miles (48-62km) per day on foot (15 hours walking). The average is 35 miles/day (56km/day) on foot.

Carriage Travel

The average horse- or kenser-drawn carriage can cover 125-150 miles (200-241km) per day (15 hours traveling) with a kenser being more enduring but slower than a horse, meaning they can travel longer, which may or may not even out the travel times depending on the geography, season, and weather.

Airship Travel

Average airship speeds range between 25-45mph (40-120kmh), though during clear skies 35mph (56kmh) is considered average safe speed for a small, crewed vessel. Very tiny, individually-owned private craft have been rumored to travel at speeds of more than 50mph (80.5kmh), though no one has come forward with this on record. Large, cumbersome passenger liner airships and merchant ships tend to travel at 25-30mph (40-48kmh). Storms, rain, and other weather conditions affect travel times, sometimes preventing flight entirely because of the volatile nature of the gas that keeps airships afloat and the delicate instruments needed to keep it all in balance.

Often airships will be crewed with more than one pilot, allowing them to rotate shifts and fly for a full 30-hour day without risking backlash, brailing, and exhaustion.

This means that the average airship flying at 35mph (72kmh) for a whole 30-hour day can cover up to 1,050 miles (1,689 kilometers)!

Steamboat Travel

The average steamship can travel upriver at up to 9mph-20mph (14kmh-32kmh) and across the sea at 10-25mph (16-40kmh) depending on weather conditions. Depending on the crew of the steamship, like an airship, no stopovers for rest are necessary. An average river ship traveling 10mph upriver can cover 300 miles (482km) a day.

Methods of Travel in Anaxas

Most travel is done by foot, bicycle, mount, or carriage. The average human or wick has access to one or two of these things, while occasionally they can afford a steam-motored cab or a steam ferry ride up a river to their distant destination. Galdori prefer carriages, rickshaws, steam-motor cabs, boats, or airships for travel. The main roads, especially between Vienda, Brunnhold, Numbrey and Old Rose Harbor are paved, well-maintained, and patrolled by Seventen. Smaller cities and villages have cobblestone or dirt roads, gravel on occasion, and rarer but still present patrols. As one travels north and west in Anaxas, the roads become less frequent, less maintained, and the military presence becomes limited to the few outposts scattered near the borders.

Anhau and the hatcher territories to the west are abandoned, foggy, and no one willingly travels there without some obscure reason. No one even realizes that Anhau exists, tucked protectively in the valley away from view. The Northern Tors and Fen Kierden are for the most part uninhabited, save for a few human and wick settlements. The border between Mugroba and Anaxas has a Seventen Outpost south of the Fen.

The Arova and Talarma Rivers are main bodies of trade, transportation and movement across the country from east to west. Airships are necessary to cross over the Shier Mountains and trade with Hesse and all sea-faring commerce between Mugroba and other Kingdoms begins and ends in Old Rose Harbor.

This page is currently under construction, but here are basic travel times based on travel by airship from Brunnhold to Vienda being less than a single day of airship flight. Please understand that weather conditions and seasons affect airship travel times by a few minutes to a few days, depending on the severity of the weather.

Travel Times from the Kingdom of Anaxas

Vienda to Other Locations

  • From Vienda to Brunnhold, Anaxas is 210 miles (338km)
    • 6 hours by airship
    • 7 days by foot
    • 1.5 days by carriage
  • From Vienda to Old Rose Harbor, Anaxas is:
    • 23.5 hours by airship
    • 25 days by foot
    • 6 days by carriage
    • 3-4 days by steamship or riverboat
  • From Vienda to Florne, Bastia is: 28.5-30 hours by airship
  • From Vienda to Qrieth, Gior is: 65 hours by airship
  • From Vienda to Giorite, Gior is: 70 hours by airship
  • From Vienda to Thul'ka, Mugroba is:
    • 60-70 hours by airship (depends on Harbor winds)
    • 8.5-10 days by steamship down the Arova River, through the Harbor, and up the Turga River
  • From Vienda to Mestigia, Hesse is: 38 hours by airship
  • From Vienda to Frecks, Hox is: 90 hours by airship

Brunnhold to Other Locations

  • From Brunnhold to Old Rose Harbor, Anaxas is:
    • 17.5 hours by airship
    • 4.5 days by carriage
    • 20 days by foot
  • From Brunnhold to Florne, Bastia is: 30 hours by airship
  • From Brunnhold to Qrieth, Gior is: 60 hours by airship
  • From Brunnhold to Giorite, Gior is: 14 hours by airship
  • From Brunnhold to Mestigia, Hesse is: 30 hours by airship
  • From Brunnhold to Frecks, Hox is: 85 hours by airship
  • From Brunnhold to Thul'ka, Mugroba is: 65.5 hours by airship

Old Rose Harbor to Other Locations

  • From Old Rose Harbor to Florne, Bastia is: 50.5 hours by airship
  • From Old Rose Harbor to Giorite, Gior is: 90 hours by airship
  • From Old Rose Harbor to Mestigia, Hesse is: 30 hours by airship
  • From Old Rose Harbor to Frecks, Hox is: 65 hours by airship
  • From Old Rose Harbor to Thul'ka, Mugroba is: 45-50 hours by airship
    • 4-5.5 days through the Harbor and upriver on the Turga by steamboat


For travel times elsewhere in the Six Kingdoms and beyond, ask a moderator!