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Health Spells

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Health Spells
[[File:Growth.jpg|250px]]
Quick Facts
Conversation Living
Spell Branch Health Spells
Chapter Disease, Strength, Pain
Spell Effects Can cause or ward off disease, can stimulate or weaken the body, can cause pain.

Description

Health Spells focus on the balance of healthiness and disease of a target, as well as stimulation of their limbs or organs to perform better or worse. Health Spells also focus on causing pain, though often through phantom synapses and the like.

Elementary

Elementary Health Mages find that they may stave off minor diseases, as well as even cure some of the more common ones. Additionally, they can use the mona to enhance their own bodies or the bodies of others one and a half times as much, allowing them to run faster, lift more, withstand more, etc. They can also influence and encourage disease, growing it to weaken themselves or others, if they wish. This follows the same magnitude as the ability to ward off diseases, so only minor diseases may be given or encouraged. Knowledge of the disease and body are essential for these mages as their craft relies on it.

Intermediate

Description

Advanced

Description

After Effects

If applicable, does this spell have any lingering effects on the area, caster, or surrounding living beings?

References

Links to threads where this spell is used for example, if applicable.